Young Unlty Expectations
From Worlds of Unity
Revision as of 23:36, 8 November 2013 by Redhot Rae (Talk | contribs)
Loot "Rules"
Collection Pieces
In "open world" group content (Bounties, Sub Avatars, etc.):
- 1) please only roll NEED on a Collection Piece that you have "collected".
- 2) please roll GREED on a Collection Piece that you can use, that has been "collected" by another team member.
- 3) if the Collection Piece is a "rare" piece, and you really, really need it, please ask first if you may roll NEED.
- 4) NEVER roll NEED on a Collection Piece, if your sole intention is to sell it for profit.
- These "Rules" should be strong guidelines, not only for Young Unlty groups, but for any groups you have with other players. If in doubt, please ask first.
Armor / Gear
In group content (Duos, Alerts, Raids, Bounties, Sub Avatars, etc.):
- 1) please only roll NEED on Gear that is usable or an upgrade for your current role.
- 2) please only roll GREED on Gear that is usable or an upgrade for your current alternate role.
- 3) please roll PASS on Gear that you cannot equip, or only plan on Salvaging or Selling.
- EXAMPLE:
- a) Your power is Earth and you normally play as a Tank, but now you are in Damage role. Damage gear (or a weapon) drops. If you can use it as an Upgrade or for the Style, you may roll NEED.
- b Your power is Electric and you normally play as a Healer, but now you are in Damage role. Healer gear (or a weapon) drops. If you can use it as an Upgrade or for the Style, please only roll GREED.
- c) Your power is Hard Light and you normally play as a Controller, but now you are in Damage role. Damage gear (or a weapon) drops. You already have the style, and its Stats are not an Upgrade, please roll PASS.
- These "Rules" should be strong guidelines, not only for Young Unlty groups, but for any groups you have with other players. If in doubt, please ask first.